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EarthBound/Map Data/Palette Pointer Table: Difference between revisions
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Each entry is a (little-endian) SNES address pointer to a group of tileset palettes located at offset [[EarthBound: | Each entry is a (little-endian) SNES address pointer to a group of tileset palettes located at offset [[EarthBound:Map_Data:Palettes|0x1A7EA7]]. There are 32 such groups, each of which contains varying numbers of palettes. In addition, each of those palettes hosts 6 subpalettes. | ||
{{error|Some of this information is blind speculation, but I know certain parties have this figured out. Please correct/verify/elaborate.|decaheximal}} | {{error|Some of this information is blind speculation, but I know certain parties have this figured out. Please correct/verify/elaborate.|decaheximal}} | ||
{{stub}} | {{stub}} |
Revision as of 01:38, 7 August 2008
Palette Pointer Table | |
Game | EarthBound |
Start Address | 0x2F12FB |
End Address | 0x2F137A |
# of Entries | 32 |
Entry Length | 4 bytes (0x4) |
Total Length | 128 bytes (0x80) |
Back to the ROM map |
Each entry is a (little-endian) SNES address pointer to a group of tileset palettes located at offset 0x1A7EA7. There are 32 such groups, each of which contains varying numbers of palettes. In addition, each of those palettes hosts 6 subpalettes.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |