Dragon Warrior/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Made a chart for some of the basic stat variables.)
 
m (Fixed address format.)
Line 5: Line 5:
|'''RAM Address'''  || '''Function''' || '''Details'''
|'''RAM Address'''  || '''Function''' || '''Details'''
|-
|-
| 0090 || Player X Position ||
| 0x0090 || Player X Position ||
|-
|-
| 0092 || Player Y Position ||
| 0x0092 || Player Y Position ||
|-
|-
| 00C5 || Player HP ||
| 0x00C5 || Player HP ||
|-
|-
| 00C6 || Player MP ||
| 0x00C6 || Player MP ||
|-
|-
| 00C7 || Player LV ||
| 0x00C7 || Player LV ||
|-
|-
| 00C8 || Player Strength ||
| 0x00C8 || Player Strength ||
|-
|-
| 00C9 || Player Agility ||
| 0x00C9 || Player Agility ||
|-
|-
| 00CA || Player Max HP ||
| 0x00CA || Player Max HP ||
|-
|-
| 00CB || Player Max MP ||
| 0x00CB || Player Max MP ||
|-
|-
| 00CC || Player Attack Power ||
| 0x00CC || Player Attack Power ||
|-
|-
| 00CD || Player Defense Power ||
| 0x00CD || Player Defense Power ||
|-
|-
|}
|}

Revision as of 17:05, 21 January 2008

Chip tiny.png The following article is a RAM map for Dragon Warrior.


RAM Address Function Details
0x0090 Player X Position
0x0092 Player Y Position
0x00C5 Player HP
0x00C6 Player MP
0x00C7 Player LV
0x00C8 Player Strength
0x00C9 Player Agility
0x00CA Player Max HP
0x00CB Player Max MP
0x00CC Player Attack Power
0x00CD Player Defense Power


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?